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A note on 48fps: I saw The Hobbit: An Unexpected Journey in 48fps and 3D in a Warner Bros. studio screening room, so my review can only speak to that experience as a reference. (I’d like to see the film in 2D at 24fps and 48fps to see how it compares, but we’ll see.) Here’s my take on 48fps:
Pros: Incredible clarity and sharpness of detail. Characters and objects in the background are nearly as clear and defined as those in the foreground of a shot. It makes for absolutely gorgeous establishing shots and exploration of new settings (Erebor, the Dwarven Kingdom before Smaug’s attack, is amazing. I’d love to see a film just about the Dwarves and their lives under the mountain). It’s great when steady or slow-moving camera work is applied. Beautiful for scenery or landscape shots; would make for excellent documentary applications.
Cons: Definite “motion sickness” potential during scenes of chaotic action or fast-movement; the increased clarity often feels as if you’re standing on set with the actors/characters, so when they take a crazy tumble down a rabbit hole, for example, you feel just as disoriented…which might not be too pleasant for some. There is a bit of an adjustment period for 48fps; I was jarred by it at the start but warmed up to 95% of its usage over time. 48fps means you cannot hide mistakes…period; there were some poorly-rendered VFX sequences that were unintentionally comical and resembled the old-school tactic of filming a stationary actor in front of a moving background. These effects were bad, bad, bad; there’s no way around it.
Spellbound kirjutas:Ühed kiruvad ja teised kiidavad taevani 48 fps-i ja filmi pikkust
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